Getting the Most Out of Small Spells in Tower Rush

Bình luận · 6 Lượt xem

If you have any issues relating to wherever and how to use tower rush, you can make contact with us at our web page.

Massive tanks and high-damage nukes get all the glory, while the simple Zap, Log, or Giant Snowball is treated as a boring necessity.


Small spells are the glue that holds a deck together; they provide unparalleled utility, fix rotation errors, and secure massive positive elixir trades.


Choosing Your Cheap Magic


However, The Log is entirely useless against flying units, making it a liability if the meta is heavily dominated by aerial threats like the Lava Hound or Balloon.


This reset mechanic makes Zap mandatory if you need to protect a heavy tank from an escalating-damage building like the Inferno Tower.


  • If a lone skeleton is walking toward your tower, let the tower kill it.
  • Always try to clip the enemy Princess tower.
  • You must lead your targets perfectly with the Snowball.

Advanced Spell Tactics


You cast The Log immediately behind your Hog Rider; the Log rolls forward, crushing the skeletons the exact millisecond they spawn, securing a guaranteed tower connection.


If your Musketeer is fighting an enemy Mega Minion, she will normally die and leave the Minion alive with a sliver of health.


Pro PlayExecution
The Aggro ResetZap an enemy unit that is locked onto your weak tower; it will instantly retarget onto the healthy Ice Golem you just placed next to it
The Knockback StallUse Snowball to knock an enemy Balloon away from your tower, buying your Musketeer enough time to shoot it down before it drops a bomb

The Discipline of Holding Your Spell


Holding your spell creates immense psychological pressure; the opponent knows you have it, and they are terrified to play their swarms.


The smallest cards often make the biggest impact.



When you loved this article and you want to receive more information about tower rush kindly visit our own web-site.
Bình luận