Controlling the Arena: Map Control in Tower Rush

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Use cheap units to physically block the bridge. For those who have any concerns concerning where along with the best way to employ tower rush, you'll be able to call us on our page.

In many strategy games, victory is determined by who possesses the strongest army or the most resources.


In the classic arena battler layout, the map is divided by a river with only two small bridges serving as crossing points.


Holding the Line


Allowing the enemy to cross the bridge and spread out into your wider territory is a massive tactical error.


You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.


  • Use cheap units to physically block the bridge.
  • Beware of flying units; they ignore the bridges entirely.
  • Keep pressure on the river to stop offensive mortars or x-bows.

Funneling with Buildings


Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.


Right behind that artificial gap, you place your highest damage-dealing unit to instantly delete anything that squeezes through.


Map PlayExecution Method
Forcing ResponsesConstantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other lane
The Deep DropPlaying slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge

Dictating the Pace


When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.


Master the map, and victory is practically guaranteed.



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