
In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.
Spamming a laughing king or a yawning princess the exact millisecond you destroy an opponent's tower is a deliberate tactic designed to cause emotional distress.
The Art of the BM (Bad Manners)
The timing of the emote is critical; dropping a 'Thanks! If you adored this article so you would like to acquire more info about tower rush i implore you to visit our own webpage. ' emote right after the opponent accidentally misses their fireball is guaranteed to induce rage.
A tilted player will often overcommit elixir trying to instantly destroy your tower in revenge, leaving them completely vulnerable to a simple counter-attack.
- Crying when you are actually happy might trick the opponent into thinking you made a mistake.
- A simple 'Good Game' at the end of a match is always classy.
- Spend your gems on progression first, cosmetics second.
Protecting Your Sanity
For players prone to anger, muting the opponent at the very beginning of every single match is absolutely mandatory.
When you play muted, the opponent is reduced to nothing more than a silent, predictable AI; they lose their human ability to annoy you.
| Type of Emote | The Theory | The Reality |
|---|---|---|
| Joyful Emote | To celebrate a funny, chaotic moment where both players made silly mistakes | Spammed relentlessly when destroying a tower to mock the opponent's defensive failure |
| The Crying Emote | To express genuine sadness when you make a bad play or realize you are going to lose | Used sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?" |
Beyond the Cartoons
If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.
The best revenge is winning the game.