The Rock-Paper-Scissors Strategy in Tower Rush

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Track their rotation. A ground-only Splash unit cannot hurt a flying Swarm.

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.


Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.


The Fundamental Triangle


However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.


If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.


  • Track their rotation.
  • A ground-only Splash unit cannot hurt a flying Swarm.
  • Manage your cycle.

Breaking the Triangle


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You are no longer playing the cards on the screen; you are playing the player behind the screen.


Triangle RoleWhat it BeatsWeaknesses
The HordeHigh DPS single-target tanks, Princes, P.E.K.K. If you loved this article and you would like to acquire additional facts pertaining to tower rush kindly stop by our own site. AsWizards, Valkyries, Bomb Towers, The Log
Splash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells

The Evolution of Balance


Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Know your counters, track their spells, and execute your trades perfectly.

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